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NPC Preview: Ichaerus

Ichaerus, Leader of House Netheryn, Male Elf Clr 5/Ftr 5/Wiz 5: CR 15; Medium humanoid (elf); HD 5d8+5 plus 5d10+5 plus 5d4+5; hp 70; Init +6; Spd 20 ft.; AC 25, touch 15, flat-footed 23; Base Atk +10; Grp +13; Atk +17 melee (1d6+9/15-20, +3 keen scimitar), or +15 ranged (1d8+3/19-20, +2 repeating light crossbow); Full Atk +17/+12 melee (1d6+9/15-20, +3 keen scimitar), or +15 ranged (1d8+3/19-20, +2 repeating light crossbow);  SA Favored weapon (scimitar, repeating crossbow), improved damage (scimitar); SQ Cleric domains (Knowledge, Trickery), eidetic memory, elf traits, rebuke undead, spontaneous casting; AL LE; SV Fort +11, Ref +5, Will +12; Str 16, Dex 15, Con 14, Int 16, Wis 16, Cha 14.

Skills and Feats:  Alchemy +11, Concentration +11, Listen +5, Scry +11, Spellcraft +11; Scribe Scroll, Quicken Spell, Dodge, Improved Initiative, Mobility, Power Attack, Spring Attack.

Eidetic Memory:  Ichaerus may spontaneously cast Magic Missile and Ray of Enfeeblement in place of a prepared spell of equal or higher level.  This loses the prepared spell to fuel the memorized spell.

Favored Weapon (scimitar, repeating crossbow):  Ichaerus gains a +1 competence bonus to attack and damage rolls with the scimitar and repeating crossbow.

Improved Damage (scimitar):  Ichaerus does an additional +2 (+3 total) damage with the scimitar.

Rebuke Undead:  Ichaerus can attempt to rebuke undead 5 times per day.

Spontaneous Casting:  Ichaerus can "lose" a prepared spell (except for a domain spell) in order to cast any inflict spell of the same level or lower.

Cleric Spells Prepared (5/4+1/3+1/2+1; save DC 13 + spell level):  0 – cure minor wounds(2), inflict minor wounds (2), light; 1st – bane, cause fear, command, *disguise self, doom; 2nd – inflict moderate wounds (2), *invsibility, hold person; 3rd – *clairaudience/clairvoyance, inflict serious wounds, wind wall.

*Domain spell

Wizard Spells Prepared (4/4/3/2; save DC 13 + spell level):  0 – disrupt undead, flare, ray of frost (2); 1st – magic missile, ray of enfeeblement (2), spider climb; 2nd – acid arrow, hypnotic pattern, protection from arrows; 3rd – blink, fireball.

Spellbook: 0 – disrupt undead, flare, mage hand, message, ray of frost, read magic; 1 – alarm, comprehend languages, magic missile, ray of enfeeblement, shocking grasp, spider climb; 2 – acid arrow, hideous laughter, hypnotic pattern, protection from arrows, web; 3 – blink, fireball, lightening bolt.

*Ichaerus has a 30% arcane spell failure chance for any spell with a somatic component thanks to his armor.

Possessions:   +5 Chainmail, +3 keen scimitar, +2 repeating light crossbow, ring of protection +3, scroll of teleportation circle.

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