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NPC Preview: Ichaerus
Ichaerus, Leader of House Netheryn, Male Elf Clr 5/Ftr 5/Wiz 5:
CR 15; Medium humanoid (elf); HD 5d8+5 plus 5d10+5 plus 5d4+5; hp 70;
Init +6; Spd 20 ft.; AC 25, touch 15, flat-footed 23; Base Atk +10; Grp
+13; Atk +17 melee (1d6+9/15-20, +3 keen scimitar), or +15 ranged
(1d8+3/19-20, +2 repeating light crossbow); Full Atk +17/+12
melee (1d6+9/15-20, +3 keen scimitar), or +15 ranged
(1d8+3/19-20, +2 repeating light crossbow); SA Favored weapon
(scimitar, repeating crossbow), improved damage (scimitar); SQ Cleric
domains (Knowledge, Trickery), eidetic memory, elf traits, rebuke
undead, spontaneous casting; AL LE; SV Fort +11, Ref +5, Will +12; Str
16, Dex 15, Con 14, Int 16, Wis 16, Cha 14.
Skills and Feats: Alchemy +11, Concentration +11, Listen +5,
Scry +11, Spellcraft +11; Scribe Scroll, Quicken Spell, Dodge, Improved
Initiative, Mobility, Power Attack, Spring Attack.
Eidetic Memory: Ichaerus may spontaneously cast Magic Missile
and Ray of Enfeeblement in place of a prepared spell of equal or
higher level. This loses the prepared spell to fuel the memorized
spell.
Favored Weapon (scimitar, repeating crossbow): Ichaerus gains
a +1 competence bonus to attack and damage rolls with the scimitar and
repeating crossbow.
Improved Damage (scimitar): Ichaerus does an additional +2
(+3 total) damage with the scimitar.
Rebuke Undead: Ichaerus can attempt to rebuke undead 5 times
per day.
Spontaneous Casting: Ichaerus can "lose" a prepared spell
(except for a domain spell) in order to cast any inflict spell of
the same level or lower.
Cleric Spells Prepared (5/4+1/3+1/2+1; save DC 13 + spell
level): 0 – cure minor wounds(2), inflict minor wounds (2),
light; 1st – bane, cause fear, command, *disguise self, doom; 2nd –
inflict moderate wounds (2), *invsibility, hold person; 3rd –
*clairaudience/clairvoyance, inflict serious wounds, wind wall.
*Domain spell
Wizard Spells Prepared (4/4/3/2; save DC 13 + spell level): 0
– disrupt undead, flare, ray of frost (2); 1st – magic missile, ray of
enfeeblement (2), spider climb; 2nd – acid arrow, hypnotic pattern,
protection from arrows; 3rd – blink, fireball.
Spellbook: 0 – disrupt undead, flare, mage hand, message, ray of
frost, read magic; 1 – alarm, comprehend languages, magic missile, ray
of enfeeblement, shocking grasp, spider climb; 2 – acid arrow, hideous
laughter, hypnotic pattern, protection from arrows, web; 3 – blink,
fireball, lightening bolt.
*Ichaerus has a 30% arcane spell failure chance for any spell with a
somatic component thanks to his armor.
Possessions: +5 Chainmail, +3 keen scimitar,
+2 repeating light crossbow, ring of protection +3, scroll of
teleportation circle.

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