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Deity Preview: Bascaron
Bascaron has many names: the Bloody Moon, the Broken Moon, the
Banshee moon. A shadowy presence from another plane, the whole of the world
shudders when Bascaron moves in the sky. While the Storm is ultimately
responsible for more deaths numerically, Bascaron's touch lingers longer, and
scars the land even centuries after its passing. Unlike most other worshipped
powers, Bascaron is not actually intelligent, nor does it inherently seek out
followers. Instead, any creature that desires so openly may become a cultist of
Bascaron, should their wants outstrip their discipline while Bascaron is near.
Thus, while the Cult of Bascaron is not particularly large, it is a widespread,
corruptive force. The Cult of Bascaron is arguably the most hated religion in
the Accordlands, banned from Athanaes and universally hunted. Even the Elves
consider Bascaron worship so heinous that it is one of their only capital
offenses.
Outside of the rare Yscarite heretic, no good-aligned creature
worships Bascaron, as the Broken Moon gives at the cost of others.
History
Though early civilizations recorded sightings of the Broken Moon in
the sky (a bad omen, with many birth defects and great tragedies occurring soon
after), its first major appearance on this plane was over the nation of Kabal.
More recently, it decimated the city of Mourn and the surrounding leagues, now
soured earth. Mourn remains the greatest of Bascaron's holy sites. The cult
regards the whole of the Shattered Lands as their holy land, and has pledged to
remake all the world in its image.
Dogma
For a religious group, the Bascarites are a remarkably varied lot,
and hold few actual ideals. Above all else, they believe in seizing anything
they desire. While often greedy, Bascarites place a little value on ownership,
believing the most worthy people are those who can take and keep their objects
of desire. Thieves are common among the cultists, and many are multiclassed
cleric/rogues or rogue/wizards. While the cult does not go out of its way to
harm others in their search for power, they have long since learned that the
only certain ways to silence those who discover them is by murdering the
intruders or by converting them.
Even loyalty is a scarce commodity among the Bascarites. With such a
selfish and decentralized population, most of the Cult of Bascaron is a series
of smaller, independent cults of personality. These cult leaders each have
separate aims, and individual cells rarely last for longer than a few years
before suffering exposure or fracture from within. A typical cult has anywhere
from five to twenty-five followers under a single leader, though the Cult of
Yscar and the Mourn cult are far larger. Strangely, these cult leaders may not
even be clerics themselves, with wizards and rogues also common. Additionally,
many individual Bascarites live and die without ever knowingly meeting another
member of their nominal religion.
Only rarely do the cells of Bascarites ever join together out of a
common sense of purpose. The most common reason is when a Bascarite discovers
one of the Yscar clan, which leads to a general slaughter (either of the
Yscarites, or the Bascaron cultists themselves). The Yscarites have hunted the
other Bascaron cultists for centuries, and the two cults thoroughly believe in
the complete eradication of their opponent. Many Bascaron cultists, particularly
the cult leaders and survivors of dead cells, also engage in a pilgrimage to
Mourn. Many cults offer sanctuary to such pilgrims, so long as there is no clear
and present danger in doing so, and the pilgrim respects the wishes of his
hosts. Finally, the greatest of the Bascarites, Angu Mournwater, may send out a
call or dictate to the cults outside of Mourn, which others must heed or
find Mourn (and possibly Bascaron itself) closed to them forever after. This is
a singularly risky tactic, and neither Mournwater nor any of his predecessors
has ever sent out such a call.
Sins & Repenting
The only sin in the Bascarite mindset is that of self-denial.
Indulgence of every whim leads to a grand variety of experiences, and through
this, a rounder, more complete understanding of the world. Any crime is
forgivable if the Bascarite seeks self-gratification, though forgiveness is not
freedom from punishment or retaliation, especially from wronged Bascarite
brethren. Those who preach or openly practice self-denial are assumed to be
Yscarites, and do not survive long enough to seek penitence.
The Afterlife
Bascarites are almost uniformly converts from other
religions. Many outright refuse to believe in an afterlife, holding such
trappings as the wishful thinking of deluded minds. The world of the Accord and
its shadow-realm of Bascaron are the only land anyone ever knows, the Bascarites
whisper, and the gods and priests are liars for teaching otherwise.

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